![]() ![]() At the end, after you play through thousands of years of history, making almost as many small moves and decisions, little victories and disappointments, you get to see how it all looked from miles up, as colours spreading across a map. In the game you take on a civilization and, from the first settlers founding a first city, work through technological developments, explorations, political change, war, peace and building the Great Pyramids of Canterbury. My favourite bit of Civilization, back when I had time to play entire games of it to the end, was the animation at the end that showed how that game had progressed. ![]() Sid Meier’s Civilization II (Microprose, PC, 1996)
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